Teara Adan Adventures

Rules and Errata => Polyhedral Fudge => Topic started by: Bynw on 14 June 2019, 21:42:03

Title: Fudge d6 Fudge Points
Post by: Bynw on 14 June 2019, 21:42:03
Fudge Points
    • 1 Fudge Point can lower a single wound or injury by one level
    • 1 Fudge Point can shift any die result up or down by 5 points
    • 1 Fudge Point can added a bonus Wild Die to the rolled. This die explodes on a 6 allowing re-rolls while adding the results to the total anytime it comes up as a 6. This must be spent before rolling any dice.
    • 2 Fudge Points can give an automatic 24 roll result without rolling on any Test
    • 1 or more Fudge Points can be spent to gain a favorable coincidence for the player
    • Other uses are possible that the GM can allow. The GM is also free to limit the number of Fudge Points being spent for any bonuses to Tests.