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Knowledge (Psionics) - Transfer Portal, use of

Started by Bynw, 22 May 2019, 10:57:27

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Bynw

To be able to use a Transfer Portal there are several requirements.  One must first be psionic as there is a strain cost.  Second one needs to know of at least 2 portals (the portal of origin and the portal of destination.)  And lastly, one must have ranks in Knowledge (Psionics) as this is where the training of using a Transfer Portal originates.

Use of this skill is normally a move action.
You cannot take 10 or 20 using this aspect of the skill.

The DC of the skill check and strain cost is based on two factors:  The number of people transferring via the portal and the distance between the 2 portals.

Initial strain is 2 points to make contact with the portal of origin, then 2 more points plus the additional strain below to make contact with the destination portal based on distance between the two portals.













Distance*StrainDC
Local+15
Provincial+210
Regional+415
National+820
Continental+1625

The DC is increased by 5 for each additional creature being transported.  And there is also an additional 2 points of strain for contact for each additional person as well.

On a failed skill check, the user (and any "passengers") are teleported to the desired transfer portal.  However they arrive extremely nauseated.  And are disoriented and unable to take any actions for a number of rounds equal to the amount the check was missed.  Additionally the strain cost is increased by the number of points the check was missed.

* Most portal jumps are either in the provincial or regional range.
Bynw da GM
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