Might: Your character’s Might influences how much he can lift or move and how much damage he can do with hand-held weapons. And how quickly your character will tire and his resistance to disease and injury.
Agility: This measures your character’s physical dexterity, adroitness, and natural talent for physical skills.
Wit: This reflects your character’s intelligence, knowledge, reasoning, and “quick thinking.” It also represents the perceptive abilities of the character.
Charm: This measures a character’s force of personality and willpower.
There can be a number of secondary Attributes, these are not standardized and may be used for a single campaign. The two most common Secondary Attributes are Magic and Psi.
1d – below human average
2d – human average for most attributes and skills
3d – the average level of training for a human
4d – professional level of training for a human
5d – above average expertise
6d – about 1 in 100,000 have training at this skill level
7d – about 1 in 10,000,000 have training at this skill level
8d – about 1 in 100,000,000 have training at this skill level
9d – about 1 in a billion have training at this skill level